Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Scenery | |
| Glacier Bay - Alaska/Canada, Version 2, Part 2 of 2 |
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File Description:
Glacier Bay v2 is a complete replacement of the default FS2004 landscape and scenery of more than 90,000 square kilometers (36,000 sq miles) of Southeast Alaska and adjacent areas of Yukon and British Columbia. File 2 of 2 (also requires glbayv2a.zip)
Landscape enhancements include high-resolution terrain mesh, detailed shorelines, rivers, lakes, and glaciers, and accurate land cover data with custom seasonal ground textures. Inland water bodies can be made to "freeze over" via an on/off switch. Other landmarks include the settlements of Juneau, Haines, Skagway, Yakutat, Atlin, and Carcross as well as road and railroad networks, cabins, lodges, and lighthouses. We modeled or enhanced 16 main airfields (plus one fictitious airstrip), 20 unlisted airstrips, 16 seaplane bases, and seven heliports. We've also included AI ship traffic in various locations as well as optional flightplans for GA and floatplane AI traffic.
Glacier Bay v2 is fully compatible with other third-party add-ons, including terrain mesh (FSGlobal, FS Genesis, etc.), ground textures (Ground Environment, BEV, FScene, etc.), and landscape enhancements (Ultimate Terrain Canada/Alaska, Misty Fjords, Tongass Fjords, Freight Dogs). A configurator panel (requires .Net Framework!) allows users to set compatibility options and to choose levels of scenery detail. We provide an autoinstaller and detailed documentation with a sectional map of the coverage area and a list of weblinks to real-world information.
For feedback and questions, please visit the Glacier Bay v2 support forum at http://forums.fsaddon.eu/viewforum.php?f=10. This project is a collaboration of nine FS developers from Germany, Austria, USA, and Canada, logging more than 1000 hours of work over the past 14 months. We acknowledge the kind support of FSAddon.com. However, this project is independent of any commercial company or product. Enjoy!
| Filename: | Glacier_Bay__AlaskaCanada_Version_2_Part_2_of_2.zip |
| License: | Freeware, limited distribution |
| Added: | 28th May 2010, 19:36:31 |
| Downloads: | 40,558 |
| Author: | Holger Sandmann, Rainer Duda, Michael Eder, Scot Fraser, Manfred Herz, Jay Langham, Jon Patch, Larry Silsbee, and Jim Vile |
| Size: | 85.99 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Modified SRTM relief 76 m for Slovakia |
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File Description:
This Slovak terrain mesh 76 m (LOD9) is made from the 3arc-sec SRTM. The voids in the source data were filled by the interpolation. Both the primary processing of the 3arc-sec data and the rendering of the terrain in the FS cause flattening and simplifying of the real shape of the terrain. This phenomenon was partially compensated by the sharpening of the source data.
Made by the programs Surfer (Golden Software) and MS Terrain SDK 2000 and 2002. The relief covers the area N49.9219 E016.1719 to N47.4609 E022.9687 in the boundaries of the LOD9 quadrants. This scenery contains only the elevation data. The other elements of the basic terrain as the landclass, locally used airborne photos, vector roads, rivers and lakes are available in different sceneries by other authors and they are continuously developed.
| Filename: | Modified_SRTM_relief_76_m_for_Slovakia.zip |
| License: | Freeware, limited distribution |
| Added: | 28th May 2010, 19:40:13 |
| Downloads: | 4,611 |
| Author: | Vladimir Stoje |
| Size: | 19.36 MB |
| Category: Flight Simulator 2004 - Scenery | |
| California Central Coast Scenery CCCoastF revised 12/18/04 |
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File Description:
This is a complete and revised version of CCCOASTM.ZIP that was released on 3/31/04 and includes all subsequent revisions to CCCOASTM. It is compatible with and requires 38.2m LOD10 mesh terrain and has been tweaked to work better with, but doesn't require, USA Roads. Many other fixes, additions and improvements.
Note: This is a re-upload of the file originally uploaded on December 18th 2004 that was corrupted by the Avsim Library hack.
| Filename: | California_Central_Coast_Scenery_CCCoastF_revised_.zip |
| License: | Freeware |
| Added: | 28th May 2010, 19:54:02 |
| Downloads: | 4,177 |
| Author: | Al Wheeler |
| Size: | 5.66 MB |
| Category: Flight Simulator 2004 - Scenery | |
| MNPC Puerto Cabezas, Nicaragua |
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File Description:
Googly scenery for MNPC Puerto Cabezas - a small international
airport in Nicaragua for which no facilities are provided in Microsoft Flight
Simulator 2004. These scenery files create the airport and add taxiways, aprons,
buildings and other airport features, so that you and your "AI" traffic can land,
taxi, park and take off in a realistic manner.
The airport, with its new Rigoberto Cabezas terminal opened in 2000, serves the
city of Puerto Cabezas and is surrounded by beautiful beaches and lush scenery.
Unfortunately, the country of Nicaragua has been embroiled in civil unrest almost
continuously since it became an independent republic in 1838, most of which is funded and fuelled by other countries seeking to interfere with Nicaragua's politics. For this reason, the country has no national airline or international flights of its own - the major powers refuse to accept its currency - and commercial traffic is confined to local flights operated by small craft from adjoining countries like those of Atlantic Airlines de Honduras and TACA Regional.
Fortunately, in Flight Simulator you do not need to worry about world politics
and you will be assured of a "virtual" welcome when you call in here. Please
say a small prayer for world peace when you do.
The scenery does not purport to be ultra-accurate. Based on high-detail satellite
imagery from Google Earth, the layout is proportionally correct but the added
airport features, such as buildings, are built from default Microsoft objects
and add-on libraries so will not look exactly like the real thing.
You are not obliged to download and install any additional scenery libraries,
but to enjoy this scenery in its entirety, you may wish to. It will work fine,
with or without. [File re-uploaded at request of AVSIM]
| Filename: | MNPC_Puerto_Cabezas_Nicaragua.zip |
| License: | Freeware |
| Added: | 28th May 2010, 20:36:10 |
| Downloads: | 1,150 |
| Author: | John Hinson |
| Size: | 67.63 KB |
| Category: Flight Simulator 2004 - Scenery | |
| MRAO Turtuguero, Costa Rica |
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File Description:
Googly scenery for MRAO Turtuguero, Costa Rica - another one that Microsoft
forgot in FS2004. It is a small domestic airport located on a long spit of
land that almost seems like an island. Turtuguero is just a village but the
airport also serves the lush Tortuguero National Park (rain falls all the
year round here) which draws thousands of visitors each year. The airport
is served daily by DHC-6 Twin Otters of Nature Air.
These scenery files create the airport and add taxiways, aprons, buildings and other airport features, so that you and your "AI" traffic can land, taxi, park and take
off in a realistic manner.The scenery does not purport to be ultra-accurate. Based on less-than-perfect satellite imagery from Google Earth, the layout is as good as I can get it, but some imagination has been used as I cannot tell what buildings exist. The
buildings and other features I have provided are built from default Microsoft
objects and add-on libraries so will not look exactly like the real thing.
You are not obliged to download and install any additional scenery libraries,
but to enjoy this scenery in its entirety, you may wish to. It will work fine,
with or without. [File re-uploaded at request of AVSIM]
| Filename: | MRAO_Turtuguero_Costa_Rica.zip |
| License: | Freeware |
| Added: | 28th May 2010, 20:40:00 |
| Downloads: | 1,174 |
| Author: | John Hinson |
| Size: | 65.12 KB |
| Category: Flight Simulator 2004 - Scenery | |
| HLLQ El Beida/Labraq |
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File Description:
Googly scenery for HLLQ El Beida/Labraq - a joint civilian and military airport
near the north coast of Libya that is poorly provided for in Flight Simulator
2004. These scenery files add taxiways, aprons, buildings and other airport
features, so that you and your "AI" traffic can land, taxi, park and take off
in a realistic manner.
The city of Al Beida, or Al Bayda' or El Beda or Al Baidhah (depending on who
you are) has achieved its own airport status by using the end of a dead runway
at Labraq Air Base. In turn the airbase has contracted to use the opposite end
of the runway as its base of activity. The city is served by jets of Libyan
Airways and turboprop craft of Air One Nine and Ghadames Air Transport.
The scenery does not purport to be ultra-accurate. Based on high-detail satellite
imagery from Google Earth, the layout is proportionally correct but the added
airport features, such as buildings, are built from default Microsoft objects
and add-on libraries so will not look like the real thing.
You are not obliged to download and install any additional scenery libraries,
but to enjoy this scenery in its entirety, you may wish to. It will work fine,
with or without. [File re-uploaded at request of AVSIM]
| Filename: | HLLQ_El_BeidaLabraq.zip |
| License: | Freeware |
| Added: | 28th May 2010, 20:42:26 |
| Downloads: | 1,288 |
| Author: | John Hinson |
| Size: | 73.79 KB |
| Category: Flight Simulator 2004 - Scenery | |
| HCMM - Mogadishu International Airport, Mogadishu/Petrella, Somalia |
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File Description:
Googly scenery for HCMM Mogadishu/Petrella, the capital airport of Somalia.
Astonishingly, in Flight Simulator 2004 this international airport is depicted as little
more than a runway! Whilst in the real world the airport can hardly be
described as busy, it is served by the country's sole airline - Jubba
Airways, with their wonderful Ilyushin IL-18, and many African and Eastern
European operators call by with cargo flights. In fact, the vast proportion of
the aircraft seen here are Russian-built.
These scenery files add aprons, taxiways, buildings and other airport features to Flight Simulator's limited representation and allow "AI" traffic to land, taxi, park and take off in a realistic manner. But do watch out for cars on the runway and taxiways as they
appear to be regularly used as a by-pass to the perils of driving through the city!
The scenery does not purport to be ultra-accurate. Based on high-detail satellite
imagery from Google Earth, the layout is proportionally correct but the added
airport features, such as buildings, are built from default Microsoft objects
and add-on libraries so will not look exactly like the real thing.
You are not obliged to download and install any additional scenery libraries,
but to enjoy this scenery in its entirety, you may wish to. It will work fine,
with or without. [File re-uploaded at request of AVSIM]
| Filename: | HCMM__Mogadishu_International_Airport_MogadishuPet.zip |
| License: | Freeware |
| Added: | 28th May 2010, 20:46:31 |
| Downloads: | 2,791 |
| Author: | John Hinson |
| Size: | 61.51 KB |
| Category: Flight Simulator 2004 - Scenery | |
| "Himalayan Peaks" LOD10 Mesh, Volume 8 - Tirich Mir and Pamir |
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Images related to this file:
File Description:
Highly detailed terrain mesh of the Tirich Mir and Pamir areas, N36-39 E71-74. The files in this package are based on Shuttle Radar (SRTM) Version 2 data but with many of the void areas, especially the most significant sections, filled with elevation data generated from topographic maps by Jonathan de Ferranti. While Jonathan's work is unrelated to flight simulation he kindly gave me permission to compile his data for use in FS. The result is a wonderful improvement in detail and accuracy over any existing mesh file, freeware or commercial, based on SRTM or DTED data alone.
Due to the large area of the Himalayas I've compiled the source data as two separate series: the "Himalayan Peaks" series covers prominent mountains and ranges in higher detail and locally overrides any existing LOD9 terrain mesh. In addition, a LOD9 "base mesh" series covering the entire Himalayas will be available for those who do not yet have an add-on terrain mesh of these beautiful mountains.
| Filename: | Himalayan_Peaks_LOD10_Mesh_Volume_8__Tirich_Mir_an.zip |
| License: | Freeware, limited distribution |
| Added: | 29th May 2010, 08:52:47 |
| Downloads: | 9,111 |
| Author: | Holger Sandmann, Jonathan de Ferranti |
| Size: | 47.94 MB |
| Category: Flight Simulator 2004 - Scenery | |
| "Himalayan Peaks" LOD10 Mesh, Volume 6 - Jammu and Kashmir |
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Images related to this file:
File Description:
Highly detailed terrain mesh of the Jammu and Kashmir areas, N31-36 E76-78. The files in this package are based on Shuttle Radar (SRTM) Version 2 data but with many of the void areas, especially the most significant sections, filled with elevation data generated from topographic maps by Jonathan de Ferranti. While Jonathan's work is unrelated to flight simulation he kindly gave me permission to compile his data for use in FS. The result is a wonderful improvement in detail and accuracy over any existing mesh file, freeware or commercial, based on SRTM or DTED data alone.
Due to the large area of the Himalayas I've compiled the source data as two separate series: the "Himalayan Peaks" series covers prominent mountains and ranges in higher detail and locally overrides any existing LOD9 terrain mesh. In addition, a LOD9 "base mesh" series covering the entire Himalayas will be available for those who do not yet have an add-on terrain mesh of these beautiful mountains.
| Filename: | Himalayan_Peaks_LOD10_Mesh_Volume_6__Jammu_and_Kas.zip |
| License: | Freeware, limited distribution |
| Added: | 29th May 2010, 08:55:43 |
| Downloads: | 9,672 |
| Author: | Holger Sandmann, Jonathan de Ferranti |
| Size: | 52.19 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Himalayas LOD9 Base Mesh, Volume 5 - Hindu Kush and Pamir |
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Images related to this file:
File Description:
Detailed terrain mesh of the Hindu Kush and Pamir Ranges, N32-40 E70-76. The files in this package are based on Shuttle Radar (SRTM) Version 2 data but with many of the void areas, especially the most significant sections, filled with elevation data generated from topographic maps by Jonathan de Ferranti. While Jonathan's work is unrelated to flight simulation he kindly gave me permission to compile his data for use in FS. The result is a wonderful improvement in detail and accuracy over any existing mesh file, freeware or commercial, based on SRTM or DTED data alone.
Due to the large area of the Himalayas I've compiled the source data as two separate series: the "Himalayan Peaks" series covers prominent mountains and ranges in higher detail and locally overrides any existing LOD9 terrain mesh. In addition, the LOD9 "base mesh" series, with LOD8 and LOD7 "buffer" mesh files, covering the entire Himalayas, is meant for those who do not yet have an add-on terrain mesh of these beautiful mountains.
| Filename: | Himalayas_LOD9_Base_Mesh_Volume_5__Hindu_Kush_and_.zip |
| License: | Freeware, limited distribution |
| Added: | 29th May 2010, 08:57:29 |
| Downloads: | 7,609 |
| Author: | Holger Sandmann, Jonathan de Ferranti |
| Size: | 85.72 MB |